For the late 20th century Atellis in Firmament, I was responsible for creating all the assets, materials, and lighting. I developed a versatile kit of panels that allowed me to efficiently set dress the area and design engaging spaces. Following suggestions from the concepts and Art Director, I also created wall-mounted sleeping pods to reinforce the idea that this is a rotating ship. This showcase includes both the interior and exterior of the ship, highlighting my work in bringing it to life. As always, the final result reflects the incredible team effort behind the game.